top of page
Diane CHARLERY
Senior Environment Generalist
Software used :
Unreal Engine : Scene layout / Water Body River / Lookdev / Lighting / Rendering
Megascan : Rocks / Small bushes
Xfrog : Trees
XFROG :
Speedtree : Dead trees (Model/Texture)
Nuke : Comp
Unreal using VFX workflow - NVidia GTX 1070
Workflow mainly used (Ray tracing mode) :
-Landscape mode (the ground)
-Foliage mode ( paint foliage )
-Water body River (mini river )
-PCG ( spline and paint method with Mat layer Blend) for the rocks


bottom of page